SL Announces the Latest Versions of .NET and C++ Based SL-GMS

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November 15, 2018 – Corte Madera, CA

SL Corporation, a leader in advanced, real-time data visualization and monitoring, has announced the new V5.1a SL-GMS Developer for .NET and V7.1a SL-GMS C++/Developer.  This new addition will further support the Advanced Control Systems shifting to 64-bit Native. This new installer will also enhance the Windows 10 support and strengthen the new DirectX graphic option for the 64-bit Editions of .NET and C++ based SL-GMS.

SL-GMS is a tool that enables users to rapidly develops content-rich and high-performance dynamic GUI/HMIs for advanced control systems.  The Custom Editor option enables an easy build of a custom dynamic graphic editor for the specific control system to provide for field maintenance or end-user customers.

The new V5.1a SL-GMS Developer for .NET and V7.1a SL-GMS C++/Developer enhances the Windows 10 support with a new installer, and with the new DirectX (Direct2D) graphic engine option for the 64-bit Editions, performance has been improved by adding an Antialiasing API.

SL-GMS and its Custom Editor option have been used in thousands of mission-critical systems in control rooms globally for process control, facility and network monitoring, traffic control, and aerospace/defense.

V5.1a SL-GMS Developer for .NET was released in October 2018, and V7.1a SL-GMS C++/Developer will be available in December 2018.

About SL:
SL is a San Francisco Bay Area-based software company that develops real-time monitoring, visualization and diagnostic software for Global 1000 and mid-market companies whose businesses depend on complex, high-performance applications.

SL is exceptionally proud of its relationships with more than 50 technology and reseller partners and distributors around the globe. Our partners are leaders in Enterprise Software, Financial Services, Industrial Automation, Telecommunications, and Systems Integration.

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